Friday, October 31, 2014

Boss Analysis

For my game design class, I had to analyze a boss battle, so I chose to analyze Gohma from The Legend of Zelda: Ocarina of Time's first dungeon, The Deku Tree.
The battle takes place in an empty room with four pillars.  The battle doesn't start until Link, the main character, looks at the ceiling.  Once Link looks at the ceiling the boss music begins to play and Gohma is introduced.  To defeat her you have to shoot her eye with your slingshot, then she'll become vulnerable and then you slash her eye multiple times.

The main game mechanic in the battle is using the slingshot you acquired earlier to shoot Gohma in the eye, and then to slash at her exposed eye.

The slingshot only goes with the dungeons theme of you acquired it so you have to use it.

The reward for defeating Gohma is the Great Deku Tree dies, you get another heart container, and you get a kokiri emerald.