Thursday, October 3, 2013

Here's twenty board game ideas for my game design class.


  1. The player moves up levels in order to reach the highest level.
  2. Each player takes turns rolling die in a battle to equal a high number in the hundreds, pick a card each turn for multipliers.
  3. Player navigates a space in order to run from a monster, movement is based on die rolling
  4. Jump over pieces in order to be the first to have no units, each time a unit is jumped over it is taken away.
  5. Players compete to kill each other on a hill like board.
  6. Take turns rolling dice and chose to move players backwards.
  7. Take turns attacking object, whoever deals most damage wins.
  8. A game with movement in height, all directions.
  9. Take turns removing pieces from a object, last standing wins.
  10. Pick up sticks without touching other sticks.
  11. Movement is based on amount of pieces.
  12. Movement is based on cards picked up.
  13. Players stare at a picture and guess parts of it to move.
  14. Players spell words to move.
  15. Players solve math problems to move.
  16. Players  do challenges noted on cards to move.
  17. Players place blocking points and move to the end blocking the opponent.
  18. Arrows depict where to move, rotate an arrow each turn then step on it to move.
  19. Players move in L paths.
  20. Players move in sine waves, must meet other players.

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