Friday, February 28, 2014

Destructible Wall

For my programming class we had to think of a destructible object for our racing game.  I would like to make the mouth of my giant tiki destructible wood that splinters as you drive through it.

Tuesday, February 25, 2014

Exploding barrel

I developed my 'exploding barrel' asset further, right now it works using Unreal Tournaments default particles.  When the player hits the nuts, they flash red, once the nuts are hit hard enough they will go into detonation mode and explode.  The final particle effect for the nuts will be a fruit splash.  Above is a picture of the tree with a few nuts on it.

Friday, February 21, 2014

For my programming class we had to think of a cause effect explosion, I feel fruit exploding would add to my jungle level.  As the player drives by the fruit tree fruit will drop and then after a set time will explode.



Thursday, February 20, 2014

Practice sculpt of a tiki

This study was to better understand how stylized games get a nice cartoon feeling when adding damage to their models.