Tuesday, February 25, 2014

Exploding barrel

I developed my 'exploding barrel' asset further, right now it works using Unreal Tournaments default particles.  When the player hits the nuts, they flash red, once the nuts are hit hard enough they will go into detonation mode and explode.  The final particle effect for the nuts will be a fruit splash.  Above is a picture of the tree with a few nuts on it.

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