Tuesday, March 25, 2014

Final Particle Ideas

After rethinking my particle choice for my programming class I've narrowed it down to three particles.  I hope to get each one done if time permits, if not priority goes down as the list goes on.

Fruit explode

For my Nut explosive I plan on having fruit juice be an impact particle, the same goes for my KActor fruit dispersed around my level.  I hope it's as the example in the video, I want it to be subtle, but still apparent, only having maybe one or two large 'squirt' volumes.


The next high priority particle effect I'd like to do is butterflies flying around.  In the first video is an exaggeration of what I want.  I'd want the butterflies to be in a semi dense area just flying around aimlessly.  The second butterfly video is what I'll mainly be using for reference to recreate the particle.




The last particle I may attempt will be grass kickup while you drive on the grass in my level.  I plan to achieve this by having the grass material also have a physical material, then set the velocity threshold so you get blades of grass kicking up as you drive.  I'd like a mix between this photo and the particle used in Shift 2, it's mostly going to be grass, no dirt with the kickup, and mostly blades, minimum dust.


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